A percentage from every sale will go to ‘MAKE SENSE OF IT‘ Fundraiser for the MS Society (Registered Charity number: 1139257/SCO41990)


Is a game that will uncover skills you never realised you had. Your thinking will be against the clock, you will witness techniques from other players that you can adapt for yourself. It is a game of participation from the very beginning, and you could be contributing from the off. It can be a useful way to get the young interested in some creative skills whilst having fun along the way.

The idea is to gain points on an outer circuit that will allow you to proceed on a racetrack that is central to the board. All your journey you will discover tactic and advantage cards that could help you advance along the track safely whilst hindering others. Of course, like most fun games there are hazards that will frustrate you but will bring you back to earth.

It is a full-on game that anyone is welcome to adapt, but do not lose sight of the goal. Fun and laughter throughout especially when least expected. We say best for children 12 and above, but younger children have enjoyed and participated.

Four to six players can be a good number.

A WORTHWHILE TIP for players. Make good use of the tactic cards. (Compete card and Intervention card).